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This was a whole new monster for VFX Haus being the first time we’ve ever experimented with animating native shapes in After Effects as part of a digital marionette! It was also the first time we created a 3-dimensional object using flat 2D shapes in 3D space. You will see that implied third dimension in the crane on the construction site!
Most of the assets used in this animation were created in Adobe Illustrator, then imported into After Effects and turned into vector shapes within the program. This turned them into more fluid shapes that allowed for much easier manipulation in the timeline.